After telling myself ” I’ll work on the hard stuff(mouse radius and fixing collisions) later “, I decided to make a drag script for my objects. Fun fact, it works(kinda).
There’s some iffy moments in the code, but what I plan to focus on the next Free Friday is being able to throw the objects whenever I let go.
I should let you know that this senior project is more of me learning about C Sharp instead of creating an actual game that would normally take less time to make than the time I’m taking right now.
Also, I’ve disabled collisions on the hand so I can test this stuff out.