Battle Game Update 3/21/24

Today, I created a function that would check if either the enemy, or player was dead. I was planning to move this somewhere, but for now, I’m working on the block moveset. One problem I experienced while working on it is that the enemy blocking the attack would experience more damage than not blocking the attack. This should be relatively easy to fix, but not without thinking. Other than that, coding the game is getting easier than it was when I started. After I fix the issue, I can move on to either completing the other moveset, moving the code to the gui, or fixing other issues in the code.

Leave a Reply

Your email address will not be published. Required fields are marked *