Messing around with shapes and loop, i’ve managed to create an (decently laggy) pattern with python code.
Below is the code used to make it and a picture (of a single frame) from the illusion like pattern i’m experimenting with:
import simplegui
import random
frameWidth = 600
def draw_handler(canvas):
for i in range (1, 3000):
r = random.randint(0,255)
g = random.randint(0,255)
b = random.randint(0,255)
lol = random.randint(1,255)
a = random.randint(299,301)
b = random.randint(299,301)
randRGBColor = "RGB( " + str(r) + "," + str(g) + "," + str(b) + ")"
x = random.randint(2, frameWidth)
y = random.randint(2, frameWidth)
#main cir
canvas.draw_circle((x, y),600,1, randRGBColor )
#mid cir
canvas.draw_circle((a, b),1,lol, randRGBColor)
#point
canvas.draw_point((x, y), randRGBColor)
color= ["White","Pink","Red","Orange","Yellow","Green","Blue"]
x=0
y=0
x2=0
y2=0
canvas.draw_circle((x,y), 3, 1, "Black",(random.choice(color)))
canvas.draw_line([x,y], [x2,y2], 5, (random.choice(color)))
y=(random.randint(1,600))
x=(random.randint(1,600))
y2=(random.randint(1,600))
x2=(random.randint(1,600))
frame = simplegui.create_frame('Testing', 600, 600)
frame.set_canvas_background("Black")
frame.set_draw_handler(draw_handler)
frame.start()
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To better understand:
The outer lines are comprised of thin, hollow circles being placed randomly in a given area 3000 times.
The middle circle consists of random thick and thin circles placed in the middle only shifting by 1-4 pixels every time that overlap each other; Creating the illusion. this is also done 3000 times.
The dots are also placed randomly 3000 times.
And all circles and dots randomly colored every time one is printed.