My final project was to create a 2D platform game using Unity. So today I followed a Unity tutorial for beginners to learn the basics of Unity. The Unity has a default screen layout divided into 4 panels: hierarchy, scene, inspector, and project.
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Next is to go to this link to download the images. And import the bird and pipe in the project panel. Then I created an empty gameObject called Bird. And in the inspector panel, adding a new component is Sprite Renderer. And move the bird image into the Sprite, then the bird is on the screen.
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Then add one more component called RigidBody 2D. When you run it, the bird will falling down .
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We can change the gameObject’s name in the visual studio code. Create a new script, add new component and call it Bird Script. Open that script, use the “.name()” method to change the gameObject’s name from “Bird” to “Bob Birdington”.
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The gameObject’s name will change to “Bob Birdington” after you run it. You can also change its layer, static, and tag by “.layer()”, “.static()”, and “.tag()” methods. The tutorial that I followed to learn the basics of Unity was from the Game Maker’s Toolkit. You can watch it below.
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