Today, I worked on a Turtle‑based dinosaur jumping game.
wn = turtle.Screen()
wn.bgpic("background.gif")
wn.setup(height=320, width=800)
This initializes the game window and loads the background image
jumper.dy = 0
gravity = -0.8
This creates the jump physics by giving the dinosaur
def jump():
if jumper.state == "ready":
jumper.dy = 12
jumper.state = "jumping"
This lets the dinosaur jump when the player presses the spacebar.
