Rock Paper Scissors! (Huh)

I made rock/paper/scissors in short time

Code:

#imports

import time, random, sys, getpass

#variables

pause = 1

player_1 = “”

player_2 = “”

#define what’s done when the player wins

def win(player_w, player_l):

    print(f”Player {player_w} defeats {player_l}!”)

    while True:

        choice = str(input(“Do you want to play again?\n>\t”))

        if “y” in choice.lower() or “yes” in choice.lower():

            break

        elif “n”in choice.lower() or “no” in choice.lower():

            sys.exit()

        else:

            print(“Invalid answer, try again”)

#define what’s done when the player loses

def draw():

    print(“DRAW!”)

    while True:

        choice = str(input(“Do you want to play again?\n> “))

        if “y” in choice.lower() or “yes” in choice.lower():

            break

        elif “n”in choice.lower() or “no” in choice.lower():

            sys.exit()

        else:

            print(“Invalid answer, try again”)

#main

while True:

    #make the choice of playing optional

    while True:

        choice = str(input(“Are you ready?\n>\t”))

        if “y” in choice.lower() or “yes” in choice.lower():

            print(“Great!”)

            time.sleep(pause)

            break

        elif “n”in choice.lower() or “no” in choice.lower():

            print(“Pussies”)

            time.sleep(pause)

            sys.exit()

        else:

            print(“Invalid answer, try again”)

    #get first player’s choice

    while True:

        player_1 = str(getpass.getpass(“Player 1, choose\n>\t”))

        if player_1.lower() == “rock” or player_1.lower() == “paper” or player_1.lower() == “scissors”:

            print(“Got it”)

            time.sleep(pause)

            break

        else:

            print(“Invalid choice, try again”)

    #get second player’s choice

    while True:

        player_2 = str(getpass.getpass(“Player 2, choose\n>\t”))

        if player_2.lower() == “rock” or player_2.lower() == “paper” or player_2.lower() == “scissors”:

            print(“Got it”)

            time.sleep(pause)

            break

        else:

            print(“Invalid choice, try again”)

    if player_1 == player_2:

        draw()

    elif player_1 == “rock” and player_2 == “scissors”:

        win(1,2)

    elif player_1 == “paper” and player_2 == “rock”:

        win(1,2)

    elif player_1 == “scissors” and player_2 == “paper”:

        win(1,2)

    elif player_2 == “rock” and player_1 == “scissors”:

        win(2,1)

    elif player_2 == “paper” and player_1 == “rock”:

        win(2,1)

    elif player_2 == “scissors” and player_1 == “paper”:

        win(2,1)


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